Game details

S[lab] - Mission MIAM

S[lab] - Mission MIAM

1 1 - 10 | 0 to 20 min
2 1 - 40 | 20 min to 1h
Physical | Paid
Playable version without monitoring

Description

À mi-chemin entre le jeu de rôle et l’escape-game, les participants doivent résoudre des enquêtes sur l’alimentation durable. Toutes les enquêtes traitent de différents aspects de l’alimentation durable : les régimes alimentaires, l’agriculture, les marchés, la santé humaine, les usages des terres, les acteurs de la chaîne agroalimentaire, la biodiversité et le gaspillage.

Practical information

Designer

GAMAE Admin

Structure

Association S[cube]

Context

Context objective

médiation des savoirs dans des événements

Use context

General public awareness

Number of players

1 — 10

Duration

0 to 20 min

Playable independently

Yes

Target facilitators

Teachers

Target players

Local officials and state representatives

Children / Pupils

Students

Professionals and associations

Academic level

Nursery school

Primary

Middle school

High school

Bac+2 (Associate)

Bac+5 (Master's)

Context objective

En classe

Use context

Teaching and training

Number of players

1 — 40

Duration

20 min to 1h

Playable independently

Yes

Target players

Children / Pupils

Students

Academic level

Nursery school

Primary

Middle school

High school


Additional information

Agriculture

Inputs

Meadows

Farmer's health

Ecosystem service

Cropping system

Transitions

Farming work

Food and human health

Dietary balance and human health

Environment

Biodiversity and ecosystems

Climate change

Soil management

Impact on human health

Pollution

Ecosystem preservation

Analog medium

Cards
Material
game made up of one element or of elements independent from one another (you can still play even if an element is missing)
Pieces or tiles
inseparable elements in the form of pieces, like jigsaw puzzles, or tiles, like dominoes

Accessibility

Physique — Payant

Action level

Individual
Community
System approach
Plot
Farm
Project area
Sector
Department
Region

Category

Assembly game (including arrangement, puzzle, brainteaser)
Communication and coordination game (including negotiation)
Reflection and deduction game
Game for children
Symbolic game (including role-playing, simulation)
these are the games that let you experience a situation

Objective

Provide knowledge and/or skills
Foster group building
Encourage reflection on the topic

Interaction

Cooperative game
this type of game involves several players. Each player must interact with the others to develop a shared strategy in order to win the game together.
Team game
game with at least four players (two in each team).
Solo game
the player plays alone, with no interaction with other people.

Gameplay type

Game-based

Family

Message game
convey a message (educational, persuasive or about a communication strategy).
Simulation game
provide a representation of real life in which scenarios and/or phenomena can be studied.

Knowledge

Knowledge
a body of reproducible knowledge or abilities
Interpersonal skills
behavioural skills, referring to personal qualities
Know-how
operational skills: knowing how to carry out an activity, mastery of a task

Objective

Reach
achieve a goal set at the start of the game, reach a given outcome. Example: no longer having any cards in hand in Uno.

Means

Choose
select, choose one option among several.
Transform
modify an element, that is, a characteristic of an object or the object itself, into another.

Condition

Manage
check that the conditions required to trigger an action are met, whether you are allowed to perform the action or not. Example: checking whether you have enough money to buy a property in Monopoly or whether you have the key to open a door in an escape game or a video game.

Affective skills

Cooperation
Intuition

Cognitive skills - Knowledge application

Arrangement (fitting together)
Matching (associating elements that belong together)
General knowledge
Strategy (long term, long-term vision)

Cognitive skills - Judgement

Combination (associating elements without necessarily a link)
Deduction
Evaluation
Sorting (choosing elements by criterion from a set)

Functional skills

Imagination
Logic
Memory
Reflection

Language skills

Communication
Vocabulary
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