Game details

PAC GAME

PAC GAME

1 4 - 16 | 2h to 3h
Print & Play | Free
Small space (1 table)
Playable version without monitoring

Description

PAC GAME is a sirious game that simulates the management of a farm interested in the conscious use of CAP tools, confronting participants with realistic scenarios in which they must make strategic decisions. The game is divided into different phases that reproduce the life of a farm: the management of the farm, the implementation of CAP interventions, and the response to unforeseen events and opportunities.

Practical information

Designer

BORSOTTO Patrizia

CAGLIERO Roberto

Structure

CREA - PB

Context

Use context

Teaching and training

Number of players

4 — 16

Duration

2h to 3h

Playable independently

No

Target facilitators

Researchers

Agricultural advisors and technicians

Teachers

Professionals and associations

Target players

Farmers / Breeders

Researchers

Agricultural advisors and technicians

Local officials and state representatives

Teachers

Students

General public

Professionals and associations

Academic level

High school

Bac+2 (Associate)

Bac+5 (Master's)


Additional information

Agriculture

Administrative management

Interactions between farms

Territorial development

CAP

Public policies

Environment

(Agro-)ecological transition

Size

Small space (1 table)

Analog medium

Cards
Dice
games in which the die is the central element
Material
game made up of one element or of elements independent from one another (you can still play even if an element is missing)
Board
Textual
in the form of a book, comic or sheet

Accessibility

Print & Play — Gratuit

Category

Strategy game
Symbolic game (including role-playing, simulation)
these are the games that let you experience a situation

Sustainability dimension

Economy
Environment
Social

Facilitation resource

Rule book
Tutorial
Explanatory video

Objective

Provide knowledge and/or skills
Foster the design and/or implementation of practices
Encourage reflection on the topic

Interaction

Cooperative game
this type of game involves several players. Each player must interact with the others to develop a shared strategy in order to win the game together.
Team game
game with at least four players (two in each team).

Gameplay type

Game-based

Family

Simulation game
provide a representation of real life in which scenarios and/or phenomena can be studied.

Knowledge

Knowledge
a body of reproducible knowledge or abilities

Objective

Reach
achieve a goal set at the start of the game, reach a given outcome. Example: no longer having any cards in hand in Uno.

Means

Choose
select, choose one option among several.
Move
move the piece that represents you or other pieces. Example: moving your avatar in a video game or moving your token in a board game.

Result

Create
generate elements, make them appear on the game interface. The goal is to create an element.

Condition

Manage
check that the conditions required to trigger an action are met, whether you are allowed to perform the action or not. Example: checking whether you have enough money to buy a property in Monopoly or whether you have the key to open a door in an escape game or a video game.

Affective skills

Cooperation

Cognitive skills - Knowledge application

Strategy (long term, long-term vision)

Cognitive skills - Judgement

Management
Risk-taking

Functional skills

Reflection
Representation

Language skills

Communication
Diplomacy
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