Game details
Nutrichamps
Description
Nutrichamps est un jeu pédagogique dès 8ans, créé par Marion Asplanato diététicienne. Avec 264 cartes questions-réponses, réparties en 6 items, le jeu est adapté à tous, idéal pour apprendre en s’amusant. De nombreuses thématiques: L’équilibre alimentaire, la composition des menus, les groupes d’aliments, l’environnement, le circuit-court de consommation, la saisonnalité des produits…et pleins d’autres sujets !
Practical information
Designer
ASPLANATO Marion
Structure
SAS Nutrichamps
Contact
Context
Context objective
Nutrichamps a pour but de sensibiliser à l’impact de l’alimentation sur la santé et l’environnement, promouvoir l’équilibre alimentaire et l’activité physique.
Use context
General public awareness
Number of players
1 — 12
Duration
20 min to 1h
Playable independently
Yes
Target facilitators
Children / Pupils
Teachers
Students
General public
Professionals and associations
Target players
Children / Pupils
Teachers
Students
General public
Professionals and associations
Academic level
Primary
Middle school
High school
Bac+2 (Associate)
Additional information
Food and human health
Nutritional composition of food
Taste discovery
Food waste
Food group
Dietary balance and human health
Environment
Biodiversity and ecosystems
Waste management
Impact on human health
Ecosystem preservation
Analog medium
Cards
Dice
Material
Board
Accessibility
Physique — Payant
Action level
Individual
Community
System approach
Project area
Sector
Municipality
Department
Region
Country
Category
Question-and-answer game
Game for children
Sustainability dimension
Social
Facilitation resource
Rule book
Explanatory video
Objective
Provide knowledge and/or skills
Encourage reflection on the topic
Interaction
Asymmetric game
Team game
Family
Message game
Knowledge
Knowledge
Objective
Reach
Means
Choose
Move
Randomize
Condition
Manage
Affective skills
Cooperation
Cognitive skills - Knowledge application
Matching (associating elements that belong together)
Calculation
General knowledge
Seriation (ordering)
Cognitive skills - Judgement
Sorting (choosing elements by criterion from a set)
Functional skills
Memory
Reflection
Representation
Language skills
Bluff
Communication
Vocabulary