Game details
ChèvreFeuille
Description
CHÈVREFEUILLE est un jeu de gestion de ressources où vous devrez trouver le bon compromis entre taille du troupeau et préservation de la forêt. Le jeu possède une version Junior et une version Expert. Dans sa version Expert, le jeu ajoute une dimension de négociation sur la gestion d'une parcelle collective dont la gestion peut assurer la survie (ou le déclin) de tous les troupeaux. Le jeu est accompagné d'un livret pédagogique permettant d'animer une séquence pédagogique autour de CHÈVREFEUILLE.
Practical information
Designer
GENIN Didier
ROTTENBERG Miguel
Contact
Context
Context objective
Milieu scolaire et étudiant
Use context
Teaching and training
Number of players
2 — 4
Duration
20 min to 1h
Playable independently
Yes
Target facilitators
Teachers
Target players
Students
General public
Professionals and associations
Academic level
Primary
Middle school
High school
Bac+2 (Associate)
Bac+5 (Master's)
Context objective
Convivialité
Use context
General public awareness
Minimum players
2 — 4
Duration
20 min to 1h
Playable independently
Yes
Target players
Children / Pupils
Students
General public
Academic level
Primary
Middle school
High school
Bac+2 (Associate)
Bac+5 (Master's)
Additional information
Agriculture
Interactions between farms
Livestock farming
Territorial development
Stakeholder conciliation
Environment
Ecosystem preservation
Size
Small space (1 table)
Analog medium
Board
Accessibility
Print & Play — Gratuit
Action level
Individual
System approach
Project area
Category
Communication and coordination game (including negotiation)
Management game
Reflection and deduction game
Strategy game
Game for children
Symbolic game (including role-playing, simulation)
Facilitation resource
Rule book
Explanatory video
Objective
Provide knowledge and/or skills
Foster the design and/or implementation of practices
Foster stakeholder conciliation
Encourage reflection on the topic
Interaction
Competition game
Cooperative game
Team game
Gameplay type
Game-based
Family
Message game
Training game
Simulation game
Knowledge
Knowledge
Interpersonal skills
Know-how
Competition
Racing competition game
Objective
Reach
Avoid
Means
Choose
Move
Result
Create
Condition
Manage
Affective skills
Cooperation
Cognitive skills - Knowledge application
Matching (associating elements that belong together)
Strategy (long term, long-term vision)
Cognitive skills - Judgement
Management
Risk-taking
Tactics (short term, actions taken at a given moment)
Functional skills
Logic
Reflection
Language skills
Communication
Diplomacy