Game details
Game of Water
Description
Practical information
Designer
EUGENE Florence
TAGLIAFERRO Amélie
Contact
Context
Context objective
découverte de l'aquaculture et de la gestion d'entreprise
Use context
General public awareness
Number of players
5 — 10
Duration
1h to 2h
Playable independently
No
Target facilitators
Teachers
Target players
Students
Academic level
High school
Context objective
Révision de fin d'année
Use context
Teaching and training
Minimum players
5 — 10
Duration
1h to 2h
Playable independently
No
Target players
Students
Academic level
High school
Bac+2 (Associate)
Bac+5 (Master's)
Additional information
Agriculture
Animal welfare
Administrative management
Interactions between farms
Animal health
Ecosystem service
Transitions
Livestock farming
Territorial development
Stakeholder conciliation
Conflict between users
Environment
Climate change
Water management
Ecosystem preservation
(Agro-)ecological transition
Size
Medium space (several tables)
Analog medium
Cards
Dice
Pieces or tiles
Board
Accessibility
Print & Play — Gratuit
Action level
Individual
Farm
Agricultural group
Project area
Sector
Municipality
Category
Communication and coordination game (including negotiation)
Management game
Strategy game
Symbolic game (including role-playing, simulation)
Objective
Provide knowledge and/or skills
Foster stakeholder conciliation
Encourage reflection on the topic
Interaction
Cooperative game
Gameplay type
Play-based
Family
Simulation game
Knowledge
Knowledge
Interpersonal skills
Objective
Reach
Means
Choose
Randomize
Condition
Manage
Cognitive skills - Knowledge application
Matching (associating elements that belong together)
Calculation
Construction
Cognitive skills - Judgement
Evaluation
Management
Risk-taking
Functional skills
Reflection
Representation