Game details

Equi-BAT

Equi-BAT

1 4 - 30 | 1h to 2h
Print & Play | Free
Small space (1 table)
Playable version without monitoring

Description

Jeu sérieux de réaménagement ou de création de bâtiments destinés aux équidés, prenant en compte le bien-être animal, l'adaptation au changement climatique et les conditions de travail. Multiples possibilités (durée, nombre de joueurs, objectifs,...) de jouer, par sélection des cartes parmi les 99 possibles et le découpage en séquences.

Practical information

Designer

LUMALE Françoise

Structure

IFCE

Context

Context objective

L'utilisation en situation pédagogique est possible par petits groupes de 4 à 6 apprenants, dupliqués autant de fois que nécessaire. L'intérêt réside dans une co-construction de la réflexion autour de l'aménagement d'une structure équestre neuve ou du réaménagement de l'existant.

Use context

Teaching and training

Number of players

4 — 30

Duration

1h to 2h

Playable independently

Yes

Target facilitators

Agricultural advisors and technicians

Teachers

Professionals and associations

Target players

Farmers / Breeders

Agricultural advisors and technicians

Teachers

Students

General public

Professionals and associations

Academic level

Middle school

Context objective

Les professionnels de la filière équine peuvent utiliser le jeu pour réfléchir ensemble aux évolutions des bâtiments ou avec leur clientèle pour faire évoluer leur propre structure.

Use context

Stakeholder support / help with action

Number of players

4 — 30

Duration

1h to 2h

Playable independently

Yes

Target facilitators

Farmers / Breeders

Professionals and associations

Target players

Farmers / Breeders

Professionals and associations

Academic level

Middle school


Additional information

Agriculture

Animal welfare

Transitions

Livestock farming

Environment

Biodiversity and ecosystems

Climate change

Waste management

Pollution

(Agro-)ecological transition

Size

Small space (1 table)

Digital compatibility

Computer

Analog medium

Cards

Digital medium

File(s)

Accessibility

Print & Play — Gratuit

Action level

Individual
Community
System approach
Farm
Sector

Category

Communication and coordination game (including negotiation)
Strategy game

Sustainability dimension

Economy
Environment
Social

Facilitation resource

Facilitation booklet

Objective

Foster the design and/or implementation of practices
Encourage reflection on the topic

Interaction

Cooperative game
this type of game involves several players. Each player must interact with the others to develop a shared strategy in order to win the game together.

Gameplay type

Play-based

Family

Simulation game
provide a representation of real life in which scenarios and/or phenomena can be studied.

Knowledge

Knowledge
a body of reproducible knowledge or abilities

Objective

Reach
achieve a goal set at the start of the game, reach a given outcome. Example: no longer having any cards in hand in Uno.

Means

Choose
select, choose one option among several.

Result

Create
generate elements, make them appear on the game interface. The goal is to create an element.

Affective skills

Cooperation

Cognitive skills - Knowledge application

Matching (associating elements that belong together)
Strategy (long term, long-term vision)

Functional skills

Reflection
Representation
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