Game details

Sur les traces de Flora

Sur les traces de Flora

1 2 - 10 | 20 min to 1h
Physical | Free
Print & Play | Free
Large space (a room or outdoors)
Playable version with monitoring
Kit en ligne

Description

A partir d’un sac à dos mystérieusement retrouvé, les participant.e.s. doivent suivre les indices pour découvrir ce qu’il est advenu de la naturaliste Flora. Au fil de l’enquête, les joueurs résolvent des énigmes tout en observant la nature autour d’eux. Ce jeu invite ainsi à explorer son environnement, à éveiller la curiosité et à apprendre à identifier différentes espèces pour mieux comprendre les enjeux liés à la biodiversité. Âge recommandé : à partir du cycle 3 jusqu'à l'adulte Lieu d’animation recommandé : de préférence en extérieur, dans un espace propice à l’observation de la nature. Il est également possible de le réaliser en salle.

Practical information

Designer

LE BUREAU IMAGINAIRE

Structure

PatriNat
Public body

Download link

Context

Context objective

A visées scientifique et pédagogique, le programme encourage chacun.e à observer les espèces qui nous entourent en partageant ses observations naturalistes de manière ludique et gagner des points au fur et à mesure de sa participation.

Use context

General public awareness

Number of players

2 — 10

Duration

20 min to 1h

Playable independently

No

Target facilitators

Researchers

Local officials and state representatives

Teachers

Students

General public

Professionals and associations

Target players

Children / Pupils

Teachers

Students

General public

Professionals and associations

Academic level

Primary

Middle school

High school

Bac+2 (Associate)

Bac+5 (Master's)


Additional information

Environment

Biodiversity and ecosystems

Climate change

Interactions between species

Ecosystem preservation

Size

Large space (a room or outdoors)

Analog medium

Cards
Material
game made up of one element or of elements independent from one another (you can still play even if an element is missing)
Textual
in the form of a book, comic or sheet

Accessibility

Physique — Gratuit

Print & Play — Gratuit

Action level

Individual

Category

Assembly game (including arrangement, puzzle, brainteaser)
Communication and coordination game (including negotiation)
Reflection and deduction game

Sustainability dimension

Environment

Facilitation resource

Training
Facilitation booklet
Rule book

Objective

Provide knowledge and/or skills
Foster group building

Interaction

Cooperative game
this type of game involves several players. Each player must interact with the others to develop a shared strategy in order to win the game together.

Gameplay type

Play-based

Family

Message game
convey a message (educational, persuasive or about a communication strategy).
Simulation game
provide a representation of real life in which scenarios and/or phenomena can be studied.

Knowledge

Knowledge
a body of reproducible knowledge or abilities
Interpersonal skills
behavioural skills, referring to personal qualities

Objective

Reach
achieve a goal set at the start of the game, reach a given outcome. Example: no longer having any cards in hand in Uno.

Means

Choose
select, choose one option among several.
Write
the act of writing, whether in an input bar in a video game or on sheets in a non-digital game. Example: writing down quiz answers or writing the goal of a game. In escape games in particular, this brick is used when entering codes.
Transform
modify an element, that is, a characteristic of an object or the object itself, into another.

Condition

Manage
check that the conditions required to trigger an action are met, whether you are allowed to perform the action or not. Example: checking whether you have enough money to buy a property in Monopoly or whether you have the key to open a door in an escape game or a video game.

Cognitive skills - Knowledge application

Matching (associating elements that belong together)
General knowledge

Cognitive skills - Judgement

Deduction
Management
Sorting (choosing elements by criterion from a set)

Functional skills

Logic
Reflection
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